# DoGaMa project state Read this compact operational baseline before starting a milestone. Open detailed domain documents only when the current work affects them. ## Baseline - Current reference: milestone 9 working branch after merged milestone 8 baseline `1e226d3`. - Released SQLite migrations: `0001` through `0009`; never rewrite them. - Roadmap milestones 1-9 are implemented. ## Architecture - Go main application: HTTP API, embedded server-rendered UI, authentication/authorization, SQLite, workflows, backups and WASM runtime. - Private restricted Go agent: sole Docker-socket owner; authenticated typed API; registered-instance and plan-digest binding; no generic Docker proxy. - Integrations: capability-scoped WebAssembly adapters only. Palworld REST is the reference module. - Data: SQLite plus canonical allowed server, import and backup roots. Persistent game data lives outside containers. - Contracts: declarative YAML templates and module manifests validated against JSON Schemas; released snapshots are immutable. ## Implemented capabilities - Bootstrap administrator, local authentication, secure sessions and CSRF protection. - Validated embedded catalog, deterministic deployment previews and instance registry. - Restricted instance create/inspect/start/stop/restart/delete and reconciliation. - Per-instance memberships, overrides and installation requests with backend authorization. - Backup scheduling/retention, safe imports, export and restore with safety backups. - Sandboxed WASM runtime and normalized module API with Palworld reference adapter. - Game-container configuration: global and per-instance labels, safe label variables, derived instance slug, immutable Docker-user selection, tracked/pinned image tags, immediate or deferred container recreation, and public game-icon route. - Controlled digest-aware game updates with confirmation, policy-driven pre-update backups, readiness verification, mod warnings and automatic container-plan rollback. - Redacted configuration history retained to the latest 10 revisions, with pinned-template revalidation and immediate or deferred rollback. - Declarative Steam Workshop item configuration with numeric-ID validation, stable ordering and backend `mods.manage` enforcement. - Encrypted write-only SMTP, generic HTTPS webhook and Discord channels with event filters, queued test delivery, bounded retry and redacted terminal errors. - SSRF-resistant HTTPS webhook delivery with redirect/address revalidation, event IDs, timestamps and optional HMAC-SHA256 signatures. - Compact allow-listed audit events for authentication and significant mutations, administrator filtering, bounded manual purge, daily retention and maximum-count enforcement. ## Durable decisions - Editable Docker labels apply only to game-server instance containers. - Labels on the DoGaMa application container remain Compose configuration and are never read, copied or edited by DoGaMa. - Merge order is global labels, then instance labels; instance values win. Internal technical labels are applied last and cannot be overridden. - `dogama.*` and `io.dogama.*` are reserved label namespaces. - Label values support only the explicit allowlist in `internal/instance/container_config.go`; unknown variables are errors, not arbitrary templates. - `{{game.icon_url}}` is the public icon for the game. `{{instance.slug}}` remains supported. - Instance slugs are derived from the display name, not canonical IDs. Accents are normalized to ASCII; whitespace, `/`, punctuation and special characters become safe hyphen separators; repeated and edge hyphens are removed. - Docker user mode is fixed at creation to DoGaMa UID/GID, custom numeric UID/GID, or image-defined user. Never perform automatic recursive ownership changes. - A pinned image tag is an explicit mutable tag, not an immutable digest. Tracked mode follows the template's declared default tag. - Replacement-requiring changes use the generic `container_config_pending` desired-versus-applied state. Replacements preserve bind-mounted data and prior running/stopped intent. - The main app never gains Docker-socket access; the agent remains deny-by-default and independently validates privileged plan fields. - Update candidates are explicit `tag@sha256:digest` references. Mutable tags alone are rejected; automatic updates remain disabled. - Mod configuration is data-only. Provider commands, scripts and arbitrary download URLs are forbidden. - Notification configuration is unavailable unless `DOGAMA_MASTER_KEY_FILE` contains exactly 32 bytes; ciphertext is authenticated AES-GCM and secrets are never returned by list APIs. - Notification delivery attempts are capped at five with exponential minute-scale backoff and never determine the originating operation result. - Audit retention defaults to 30 days and 10,000 entries; zero explicitly selects unlimited retention/count within documented bounds. ## Known limitations and debt - Release hardening remains roadmap work. - Scheduled backup outcomes and repeated authentication blocks are audited/logged, but broader scheduler-origin notification coverage remains intentionally limited to events emitted by implemented workflows. - The web interface is intentionally modest; several advanced workflows are API-first. - Linux is the deployment target. Native Windows execution of the full Go suite is blocked by Unix `Statfs` code; use Linux/WSL/CI for complete execution. - `staticcheck`, `golangci-lint` and Python specification dependencies may not be installed on every development host; report missing tooling rather than silently skipping or installing it. ## Validation and CI - No repository-hosted Gitea/GitHub workflow files are currently present. - Normal completion gate for Go changes is the validation set in `AGENTS.md` on Linux. - Specification validation is `python tools/validate_spec.py` with `tools/requirements-validation.txt` available. - Start with package/file-specific tests, then run global tests, build, race detection, vet, static analysis and schema validation as applicable. ## Next known work - Roadmap milestone 10: security hardening, end-to-end tests, contributor documentation and release packaging. - Update this file at the end of every merged milestone or durable architectural change; keep it compact and remove stale statements.